This was my submission to Blizzard's World of Warcraft student art contest. The submission won runner up!
This is a personal project I have been developing on the side. A VR potion making game called "House of Minori". You play as an apprentice who will have to complete elixir orders and deliver them to clients. I produced a cauldron mechanic where if you combine 2 ingredients it spawns a unique potion. In addition I established a mechanic for what takes place when you drink one of the concoctions.
In this prototype if you drink "Starlight Sangria" you gain the power of the cosmos and can shoot comets into the environment.
Particle Effects I created in the span of the summer of 2018 working alongside FXVille and the summer of 2017. In 2017 I was experimenting with Cascade primarily. In the summer of 2018 I was given learning opportunities and challenges to break into more visual effect workflows via Maya, 3D Max, and even some Unity.
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